|Set:||Shadows over Innistrad|
|Type:||Creature — Human Scout Werewolf|
At the beginning of each upkeep, if no spells were cast last turn, transform Breakneck Rider.
Only the most skillful riders brave the Breakneck Ride through Kessig.
|Reverse Type:||Creature — Werewolf|
Attacking creatures you control get +1/+0 and have trample. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.
He can't outrun what he is.
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